Micro starts with dross: unclaimed residue, digital scrap, and discarded fragments.The system then shapes and colors the material, organizing it into palettes and preliminary construction plans.Each plan is executed, evaluated, and ranked against alternatives for aesthetic and encoded value.
Vehicles leaving Micro are just starting an extended journey.
Depending on the artifact_ID controllerβs desire, they can direct to Basis for slot instantiation or Gamecraft for testing or the Atelier for refinement; if qualified they will be admitted to explore and build in Ceroavaono and conceivably even attempt to summit the Gnomon Sommet.